Driven by curiosity and rooted in human-centered design principles, I am focused on building accessible experiences which evoke and engage audiences. 

Detroit Reboot


January 2017 - April 2017


Researcher, UX/UI Designer, Developer, Prototyper


HTML5, CSS3, Javascript, JSON, Node.JS, Raspberry PI

Project Strategy & Process

Concept ⟶

Collaborated to develop various interactive solutions for an end-of-year exhibit for GBC's grad-show on the city of Detroit

Research ⟶

Developed research pathways for several concepts and selected best for exploration and delivery as a mixed-reality showcase

Design ⟶

Co-developed a system for interactive storytelling through the final design using visuals, sound, and touch for user engagement

Prototype ⟶

Developed various sized prototypes for testing fidelity of final user engagement during a busy exhibition

Delivery ⟶

Co-designed and developed the final book prototype and interactive experience, winning Best Immersive Project award for the exhibition showcase

My Impact

Collaborated with lead designer to rapidly prototype the physical book component and back-end programming of installation across various versions.

Co-designed and developed the webpage component of experience— including the use of various APIs and libraries to improve user engagement and immersion with the content.

Quickly navigated last-minute exhibition hurdles to showcase the work at George Brown College's year end show in 2017, receiving positive visitor responses, including excitement, awe, and wonder— as well as earning an award for Best Immersive Project of the year.


Users often also enjoy seeing the back-end processes of how immersive projects work, and appreciated the single webpage showcasing how the page flip activated the projector and website responses.

Exhibition work is never 100% perfect, things will always go wrong in some way so it's important to plan for and build in various levels of contingencies and test them in advance.

Project Details

How do you contextualize a city to exhibition visitors who have never traveled there?

For an exhibition centered around rebooting the city of Detroit, my team and I created an interactive projection-mapped mixed-reality book to present some of the discovery we had gathered over the course of a semester. 

Split into seven sections, the book allowed audiences to learn more about Detroit’s history, its once dominant industry, cultural legacy, social structure, recent tipping point, the lingering challenges, and the efforts being taken locally to revive the city. Including a catalog of over six hundred cars, and over a hundred of Motown’s greatest hits integrated via Spotify, visitors were encouraged to touch and interact with the oversized projection-mapped spreads at their own pace.

With the turn of each page we were able to present our research in an accessible manner and contextualize adjacent installations, helping visitors gain a better understanding of the challenges and nuances which led Detroit to becoming the largest municipality in the United States to ever file for bankruptcy. 

Experience it here— 

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